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Dark Souls
16-09-2011, 10:42 AM
Post: #1
Dark Souls

Votes: 12
(5,333)



Dark Souls brief story


From Software - one of the oldest studios video game developers. The studio, founded in 1986 to the year, managed to produce a huge variety of games for various platforms - from PCs to exotic GameCube, even a few toys to cell phones. What is surprising is that over the years of experiments and work in various directions, in the studio "shot" is essentially only one series. Simulator fur Armored Core has long caught on a variety of platforms. But, apparently, in 2009, fortune smiled From Software again. Gloomy Action-rpg Demon's Souls won a lot of positive feedback and criticism, most importantly, the hearts of players, from the fashionable nose vorotyaschih kazualschiny.


Players whose hearts are yearning for the golden days of furious heavy fantasy-action games that threw gamers a real challenge. Moreover, Demon's Souls introduces a new series, which will be a continuation of the reviewed below Dark Souls .

To confirm the seriousness of the game, the developers of the world etched Demon's Souls all the bright colors and cheerful emotions, leaving only the shadows of the gloomy forest, gap-toothed gray stone of ancient castles, dark dungeons, abandoned for ever. All this, of course, densely populated with undead creatures. One offspring of hell more terrible than the other and penetrated fatal grave spirit of this dark fantasy ...


That will be a new and Dark Souls . Dark Age began in the medieval world, the fog thickens on the road, pulled the rings around the villages and towns, and hidden behind a veil of monsters and demons. Dark Age, when the rare traveler dare to journey beyond the tip of his nose. Details of the plot were not disclosed, but it is in such troubled times, the hero of the game has to go on a dangerous journey to clear his mind imposed on the curse.


Players will create a brave adventurer with his own hands, without relying on crutches like "warrior" or "rogue." Syndicate this specialization will have a hero of his mind, choosing skills from a long list. As you can see, this time the developers on the stage of a hero like conduct qualifying stage and screen out "foreign" audience. After all, we need only make a mistake like a unbalanced hero game went wrong from the very beginning, and monsters will feel the poor thing what it is - the game ball to be "square". But fans of hardcore and "old school" certainly would be pleased, because too strong monsters in hard fights nice, but too strong for the monsters in its own unique character, personally assembled from a dozen skills - nice double.


A battle is truly difficult, doubt it is not necessary. Back in the Demon's Souls developers have shown that they can force the player to work hard, knocking the brains out of the last skull of a zombie, for what they honor and praise, if only there were no collusion with vendors joysticks. Well, this time the bar will rise even higher complexity (though it would seem to have?) As the degree of intensity of emotions after the death of another hero. But this is not done from harm, but only for the sake of the dynamics. Monsters will fight even harder, but the armor will no longer protect the player as the one used in other games. Of course, some of the damage to the mail itself will, but leave a deep defense and rely on apt counter - a tactic known to be a failure - just a monster will pack a hero in his own canned armor. Even the shield does not guarantee a successful block, because they still need to skillfully use, otherwise the enemy attacks will simply go round it and find your soldier. In general, the combat system will not undergo major changes and, therefore, as before, the players will throw a serious challenge.


Each stroke of the sword, and even defensive stance will spend reserve soldier endurance and relentless approximate final hero standing with drooping limply, as whip, his hands and watches it with satisfied smiles eating undead. Nonchalantly swinging a club in the world of Dark Souls will not live long. Every fight - a real duel, and fight with a superior number of enemy - a serious challenge, the player will need the ability to correctly assess the situation and make lightning-quick decisions, not to spend wasted stamina and ideally in advance to count every stroke.

Somehow alleviate the problem of players annihilation of evil, but at the same time and variety of gameplay, is intended to be some interactivity. For instance, than to mess around with a gang of rotten skeletons on the walls of the castle, you can give them a good kick and irrigate the bones of mortal earth beneath the walls. According to the tradition of the genre for the extermination of the developers in store bestiary players scores, hundreds of weapons: swords, daggers, halberds and axes, homemade crafts wretched, worn rusty swords, enchanted by the unique artifacts ... Fiction Bestiary, by the way, will grow almost threefold. Developers offer us face to face with a whole variety of hundreds of monsters with their habits, manners of warfare and weaknesses. The game world is also subjected to intensive growth, and, most importantly, at this time will be linear. Heroes will always be able to return to their places of former glory, to fulfill the missing quests or to arrange a safari for a certain breed of monsters.


Players who have passed the baptism of fire Demon's Souls will recall that in the event of death, the passage level had started from the beginning - there are no quick or you checkpoint'ov save'ov. In the murky world of Dark Souls tired after the battles with evil spirits travelers can relax and warm his hands by the fires spread throughout the world. Later, the heroes who fell foul of the fangs and long claws, will wake up from your nearest fire and continue their journey through the twilight land. Everything else, these warm cozy haven will play an important role in the multiplayer game - a field camp of your team. About the most well known multiplayer is not much, in particular, the game modes are still under wraps. But certainly we know that will be present as the competitive modes, and the possibility of cooperative can fight monsters.


Another Demon's Souls at the time made ​​very concrete successes, and there is no reason to doubt that Dark Souls expects success, because we promise all the same, only bigger and better. Connoisseurs probably already rubbing their palms in my impatience, and one can only hope that Dark Souls is not only turns out to be a solid, atmospheric and exciting game, but, you never know, will be the second and last step on the way to the trend of sophistication of games. Simply put, to revive the fashion for serious games, which have recently sorely lacking. After challenge - sometimes it's also fun. Release Dark Souls is scheduled for this fall, so you still have time to prepare and buy sticks and valerian.

liji reviews, proud to be a member of Total Review Center since Sep 2011.
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Dark Souls